Run it Back is a rather limited ultimate, however, that does not speak for its insane utility. Run it Back allows Phoenix players unmatched aggression and recon. Phoenix can potentially rush an enemy team without fear of dying. It also allows players to scout where the enemy team is allowing for some powerful recon application. Run it Back is a simple ultimate but that does not impact its insanely powerful implications throughout a ma

The first of Omen’s abilities is his powerful Shadow Step. A move that allows Omen to teleport to an indicated location, allowing the character to escape to new cover, take high-ground, or simply escape the given danger. Using Shadow Step to take high ground is its primary function, as it allows the character access to some seemingly inaccessible locations. Be aware of Shadow Step’s long start-up period, and take this downside into account before you use the ability to either flank or escape a combat encoun

Considered by many to be the most difficult among the roster, Cypher relies upon a player’s understanding of the map and their enemies’ tendencies. But with a firm understanding of both general gameplay and Cypher’s arsenal of abilities, an aspiring Cypher main will find success through his oppressive tool

The first of Cypher’s moves are the main staple of his playstyle and that is his Trapwire. As the name implies, Trapwire operates as a powerful trap to place throughout the map. When using the ability players will need to attach the long string-like wire to two close walls. Once attached and players walk through the Trapwire, that enemy will be stunned and appear as an outline in your perspective. Making it a powerful tool to keep enemies away from a particular location, or to notify Cypher players when players are approaching a particular destination. When placing the Trapwire be sure to place it about chest height, that way an enemy isn’t able to either jump or crouch under the wire, avoiding its effe

_ Fortnite _ players frequently encounter these issues. The game changes rapidly and frequently introduces new mechanics. In the past, it did so days ahead of major tournaments and events, spurring outrage from players . Sometimes, these updates designed to appease its younger players are a headache for the game’s competitive commun

Shadow Step can be used in combination with Dark Cover or Paranoia to allow Omen the chance to flank or close the distance on his enemies. By throwing Dark Cover into the desired location or in a troublesome choke-point, Anti-air item Omen can teleport inside the cloud allowing him safe and almost free access to whatever location he wants. Similarly with Paranoia Omen can impair an enemy’s vision, teleport into the given room and then freely clear the room or escape from a tricky situation. Shadow Step is not nearly as effective by itself as it is in combination with his other abilities. Learn which combos work the most effectively to maximize your efficiency with the charac

Curveball is Phoenix’s second ability in which the Pyromancer fires a flashbang-style fireball. When using Curveball the Phoenix player can curve the trajectory of the attack in either a right or a left angle allowing Phoenix to use the attack to blind players camping behind or around the corner of pesky choke points. This makes Curveball one of the best abilities for a team to use to counterattack a well set-up team and change the tide of battle in their fa

When using Blaze Phoenix players have options in how they can use the ability. It is a powerful defensive tool while also being an incredibly dangerous offensive weapon in the right hands. Using Blaze to cover a given chokepoint is definitely one of its intended uses, as its visual impairment is arguably the best in the game. However, due to its versatile manipulation, Phoenix players can use the ability to cover the blind spot of a given area and flush out any camping players. And when used in conjunction with his Curveball, Blaze can be used to dish out some insane damage on a blinded enemy team. When using Blaze, Phoenix players simply need to be unpredictable, in order to gain the most mileage from the abil

Cypher’s Spy Cam and Neural Theft primarily operate as powerful recon abilities. When used correctly, a Cypher player should have eyes on the enemy team at nearly all times. Be sure to abuse the oppressive capabilities of the Spy Cam’s Marking Dart as often as possible. A sole enemy death can lead to an incredible momentum shift when playing Cypher, as it can reveal the location of the entire enemy team, leading to a potentially devastating counter-attack or ambush. Use these abilities wisely and matches will end as quickly as they be

Cyber Cage works well in conjunction with Cypher’s Trapwire as it can stun and slow the enemy team for a lengthy period of time. When used correctly it can both disorient an enemy player and team, and even lead to a powerful ambush for Cypher and his teammates. Making it one of the deadliest combos in the entire game, and a tricky combination to play aro

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